import random from gameconstants import Cells import gameboard import gamerenderer ## demo gameboard.init_gameboard() gamerenderer.display_gameboard( gameboard.get_gameboard() ) for i in range(1,3): pos = random.choice( gameboard.collect_valid_positions(Cells.FIRST_CHIP) ) print(f"FIRST: choice {pos}") gameboard.put_chip(Cells.FIRST_CHIP, pos[0], pos[1]) gamerenderer.display_gameboard( gameboard.get_gameboard() ) pos = random.choice( gameboard.collect_valid_positions(Cells.SECOND_CHIP) ) print(f"SECOND: choice {pos}") gameboard.put_chip(Cells.SECOND_CHIP, pos[0], pos[1]) gamerenderer.display_gameboard( gameboard.get_gameboard() )